Isolation Zone
Enchantment
When properly aligned, hedrons become powerful tools of binding.
- Finishes
- Nonfoil · Foil
- Border
- black
- Frame
- 2015
- Pull rate
- about 2 per booster–1 in 732
- Illustrator
- Chris Rallis
- Found in
- Oath of the Gatewatch Intro Pack Concerted Effort · Oath of the Gatewatch MTGO Redemption Foil · 2 more
Constructed
Commander
Arena
Other
Rulings
5 · latest Jan 22, 2016
- WotCJan 22, 2016
Auras attached to the exiled creature or enchantment will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
- WotCJan 22, 2016
If Isolation Zone leaves the battlefield before its triggered ability resolves, the target creature or enchantment won’t be exiled.
- WotCJan 22, 2016
If a token is exiled, it ceases to exist. It won’t be returned to the battlefield.
- WotCJan 22, 2016
In a multiplayer game, if Isolation Zone’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
- WotCJan 22, 2016
The exiled card returns to the battlefield immediately after Isolation Zone leaves the battlefield. Nothing happens between the two events, including state-based actions.