Isolation Zone
Enchantment
When properly aligned, hedrons become powerful tools of binding.
- Finishes
- Nonfoil · Foil
- Border
- black
- Frame
- 2015
- Illustrator
- Chris Rallis
Constructed
Commander
Arena
Other
No price history for this finish in the last 30 days.
Price history
last 30 days · set by the window above · each finish on its own scaleNo price history for this finish in the last 30 days.
Found in
6 productsRounded oddsOath of the Gatewatch Intro Pack Concerted Effort
Deck · —
—Nonfoil 2× includedFoil —Oath of the Gatewatch MTGO Redemption Foil
Box Set · —
—Nonfoil —Foil 1+ copiesOath of the Gatewatch MTGO Redemption
Box Set · —
—Nonfoil 1+ copiesFoil —Oath of the Gatewatch Booster Pack
Booster Pack · $7.87
$7.87Nonfoil under 25%Foil under 1%Hour of Devastation Standard Showdown Booster
Booster Pack · —
—Nonfoil —Foil under 1%Amonkhet Standard Showdown Booster
Booster Pack · —
—Nonfoil —Foil under 1%
Rulings
5 · latest Jan 22, 2016
- WotCJan 22, 2016
Auras attached to the exiled creature or enchantment will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
- WotCJan 22, 2016
If Isolation Zone leaves the battlefield before its triggered ability resolves, the target creature or enchantment won’t be exiled.
- WotCJan 22, 2016
If a token is exiled, it ceases to exist. It won’t be returned to the battlefield.
- WotCJan 22, 2016
In a multiplayer game, if Isolation Zone’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
- WotCJan 22, 2016
The exiled card returns to the battlefield immediately after Isolation Zone leaves the battlefield. Nothing happens between the two events, including state-based actions.