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Bludgeon Brawl

{2}{R}

Enchantment

NPHNew Phyrexia#80rare
Foil
Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 1185
Illustrator
Kev Walker
Found in
New Phyrexia MTGO Redemption · New Phyrexia MTGO Redemption Foil · 2 more
Printings1CombosIn 11
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value.
Market · per finishspark updated 10h ago · prices as of 2026-07-12
Nonfoil-7.9%
$0.35
$0.18 low$0.12 gap
Foil+0.0%
$8.00
$1.46 low-$1.74 gap
Cheapest playable copy$0.35· across 1 printing

Rulings

4 · latest Jun 1, 2011 · one tap opens all
  • WotCJun 1, 2011

    An Equipment that’s also a creature can’t be equipped to anything.

  • WotCJun 1, 2011

    If an artifact affected by Bludgeon Brawl later becomes a creature, Bludgeon Brawl’s effect no longer applies to it. That artifact will stop being an Equipment and become unattached from any creature it was attached to; it will remain on the battlefield. The same thing if Bludgeon Brawl leaves the battlefield.

  • WotCJun 1, 2011

    The affected artifacts retain their other types and abilities.

  • WotCJun 1, 2011

    While Bludgeon Brawl is on the battlefield, an Aura enchantment that somehow becomes an artifact in addition to its other types will also become an Equipment. Any of its abilities that refer to either “enchanted creature” or “equipped creature” refer to the creature it’s currently attached to. It can be attached to other creatures using its equip ability. If you try to attach the Aura Equipment to a creature it can’t legally be attached to, it remains where it is. If the creature it’s attached to becomes an illegal permanent for it to enchant, the Aura Equipment will be put into its owner’s graveyard as a state-based action.