Armguard Familiar
Artifact Creature — Equipment Beast
- Finishes
- Nonfoil · Foil
- Border
- black
- Frame
- 2015
- Illustrator
- Joshua Raphael
Constructed
Commander
Arena
Other
Price history
last 30 days · set by the window above · each finish on its own scaleFound in
7 productsRounded oddsKamigawa Neon Dynasty Theme Booster Blue
Booster Pack · $27.92
$27.92Nonfoil 1+ per boosterFoil —Kamigawa Neon Dynasty MTGO Redemption
Box Set · —
—Nonfoil 1+ copiesFoil —Kamigawa Neon Dynasty MTGO Redemption Foil
Box Set · —
—Nonfoil —Foil 1+ copiesKamigawa Neon Dynasty Theme Booster Ninjas
Booster Pack · $44.50
$44.50Nonfoil under 75%Foil —Kamigawa Neon Dynasty Draft Booster Pack
Booster Pack · $9.10
$9.10Nonfoil under 10%Foil under 1%Kamigawa Neon Dynasty Set Booster Pack
Booster Pack · $14.98
$14.98Nonfoil under 10%Foil under 1%Kamigawa Neon Dynasty Collector Booster Pack
Booster Pack · $58.67
$58.67Nonfoil —Foil under 10%
Rulings
11 · latest Feb 18, 2022
- WotCFeb 18, 2022
Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
- WotCFeb 18, 2022
An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
- WotCFeb 18, 2022
An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
- WotCFeb 18, 2022
An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
- WotCFeb 18, 2022
As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
- WotCFeb 18, 2022
Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
- WotCFeb 18, 2022
If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
- WotCFeb 18, 2022
If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
- WotCFeb 18, 2022
If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
- WotCFeb 18, 2022
Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”
- WotCFeb 18, 2022
Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.