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Jace, Architect of Thought

necNeon Dynasty Commander#93mythic
{2}{U}{U}
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.33
Low $0.18Mid $0.48Buylist
All finishes · 30d
updated 24h ago
Nonfoil$0.33 -5.7%
Card details
Artist
Jaime Jones
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text

Legendary Planeswalker — Jace

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.

−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.

−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.

Loyalty4
Abilities
Loyalty+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
Loyalty−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
Loyalty−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
Plays as
Attack Trigger
Flavor & art
Illustrated by
Jaime Jones
Rulings
  • WotCOct 1, 2012

    For each library, the search is complete only when you explicitly say it is. For example, you can look through one player's library, set that library down, look at another player's library, choose a nonland card in the first library, then choose a nonland card in the second library. Don't reveal any cards from those libraries to any other player until you exile them.

  • WotCOct 1, 2012

    If a card has {X} in its mana cost, you must choose 0 as its value.

  • WotCOct 1, 2012

    If you can't cast a card, perhaps because there are no legal targets available, or if you choose not to cast one, it will remain exiled. Jace's ability won't allow you to cast it later.

  • WotCOct 1, 2012

    If you cast a card “without paying its mana cost,” you can't pay alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.

  • WotCOct 1, 2012

    Jace's first ability creates a delayed triggered ability that triggers whenever a creature an opponent controls attacks. It doesn't matter which player or planeswalker that creature is attacking.

  • WotCOct 1, 2012

    Piles can be empty. If one of the piles is empty, you choose to put all the revealed cards in your hand or on the bottom of your library.

  • WotCOct 1, 2012

    When casting a card this way, ignore timing restrictions based on the card's type. Other timing restrictions, such as “Cast [this card] only during combat,” must be followed.

  • WotCOct 1, 2012

    When resolving Jace's third ability, you search each player's library (including yours) and exile the nonland cards before casting any of them.

  • WotCOct 1, 2012

    You cast the cards by putting them on the stack one at a time, choosing modes, targets, and so on. The last card you cast will be the first one to resolve.

  • WotCOct 1, 2012

    You pick one of your opponents when Jace's second ability resolves. The ability doesn't target that opponent. All players may see the revealed cards and offer opinions. You (not your opponent) choose which pile is put into your hand and which pile is put on the bottom of your library.