Explore
Sorcery
NCCNew Capenna Commander#289common
An explorer's reward is a view of tomorrow's possibilities.
- Border
- black
- Frame
- 2015
- Pull rate
- about 1 per booster
- Illustrator
- John Avon
- Found in
- Streets of New Capenna Commander Deck Riveteers Rampage Minimal Packaging · Streets of New Capenna Commander Deck Riveteers Rampage
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
You may play an additional land this turn.
Draw a card.
Plays as: Extra Land Drop
Market · per finishspark updated 2h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.40
$0.20 low$0.11 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.40as of 2026-07-12
+0.0%
H $0.40L $0.08since Feb 2024$0.20
$0.09
$0.11+55% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.23· across 28 printings
Rulings
3 · latest Mar 14, 2017 · one tap opens all
- WotCMar 14, 2017
Explore's effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. In particular, you don't get to play a land as Explore resolves; Explore fully resolves first and you draw a card, perhaps a land you'll play later.
- WotCMar 14, 2017
If you somehow manage to cast Explore when it's not your turn, you'll draw a card when it resolves, but you won't be able to play a land that turn.
- WotCMar 14, 2017
The effects of multiple Explores in the same turn are cumulative. They're also cumulative with other effects that let you play additional lands, such as the one from Urban Evolution.