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Timesifter

{5}

Artifact

MRDMirrodin#262rare
Foil
Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 6160
Illustrator
Dany Orizio
Found in
Mirrodin MTGO Redemption · Mirrodin MTGO Redemption Foil · 2 more
Printings1CombosIn 3
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the greatest mana value takes an extra turn after this one. If two or more players' cards are tied for greatest, the tied players repeat this process until the tie is broken.

Plays as: Mill Finisher · Extra Turns

Market · per finishspark updated 14h ago · prices as of 2026-07-12
Nonfoil+3.3%
$2.53
$1.50 low$0.20 gap
Foil+0.0%
$17.25
$14.82 low$4.82 gap
Cheapest playable copy$2.53· across 1 printing

Rulings

8 · latest May 1, 2006 · one tap opens all
  • WotCMay 1, 2006

    In Two-Headed Giant, triggers only once per upkeep, not once for each player.

  • WotCDec 1, 2004

    A land card has a mana value of 0.

  • WotCDec 1, 2004

    Each player must exile the top card of their library at the start of each upkeep step.

  • WotCDec 1, 2004

    Each time there's a tie for the highest cost, only the players involved in the tie continue.

  • WotCDec 1, 2004

    If a player fails to exile a card, they can't take the extra turn.

  • WotCDec 1, 2004

    If multiple extra turns are created in a game, the most recently created extra turn is taken first.

  • WotCDec 1, 2004

    If two or more Timesifters are on the battlefield, keep a careful record of which players get which extra turns. With two Timesifters on the battlefield, two extra turns are created for each turn taken.

  • WotCDec 1, 2004

    Remember which player would have taken the next turn if Timesifter's ability hadn't triggered the first time. After Timesifter leaves the battlefield and all extra turns have been taken, that player takes the next turn.