Farsight Mask
Artifact
MRDMirrodin#170uncommon
Foil
It turns the adversity of the moment into the knowledge of a lifetime.
- Border
- black
- Frame
- 2003
- Pull rate
- about 1 per booster–1 in 2053
- Illustrator
- Ben Thompson
- Found in
- Mirrodin MTGO Redemption · Mirrodin MTGO Redemption Foil · 2 more
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Whenever a source an opponent controls deals damage to you, if this artifact is untapped, you may draw a card.
Plays as: Card Draw
Market · per finishspark updated 7h ago · prices as of 2026-07-12
Nonfoil+2.1%
$0.49
$0.09 low$0.00 gap
Foil-7.1%
$5.51
$5.99 low$2.99 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.49as of 2026-07-12
+2.1%
H $0.50L $0.23since Feb 2024$0.09
$0.09
$0.000% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Foil
$5.51as of 2026-07-12
-7.1%
H $5.93L $0.56since Feb 2024$5.99
$3.00
$2.99+50% · normal spread
VenuesHide venues
Low: cardkingdom
Buylist: cardkingdom
Cheapest playable copy$0.35· across 3 printings
Rulings
4 · latest Dec 1, 2004 · one tap opens all
- WotCDec 1, 2004
Each instance of each creature’s combat damage is counted separately. If three creatures with double strike attack you and all of them are unblocked, you may draw up to six cards.
- WotCDec 1, 2004
Farsight Mask must be untapped both when the damage is dealt and when you would draw the card.
- WotCDec 1, 2004
This triggers each time a source an opponent controls deals damage to you. If the same source deals damage more than once in a turn, it triggers for each of those times.
- WotCDec 1, 2004
You draw no more than one card each time a source an opponent controls damages you, no matter how much damage the source deals.