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Djeru and Hazoret

{2}{R}{R}{W}

Legendary Creature — Human God

MOMMarch of the Machine#304rare
BorderlessShowcase
Finishes
Nonfoil · Foil
Border
borderless
Security stamp
oval
Frame
2015
Pull rate
~1 in 57–6450
Illustrator
Igor Kieryluk
Found in
March of the Machine Collector Booster Pack · March of the Machine Collector Booster Sample Pack · 3 more
Printings4EDHREC rank#5,298
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.
5/4
Plays as:
Attack TriggerLibrary Manipulation
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil-6.1%
$0.46
$0.17 low$0.12 gapTCGplayer
Foil+5.5%
$0.58
$0.25 low$0.10 gapTCGplayer
Cheapest playable copy$0.36· across 4 printings· view the cheapest printing ›

Rulings

3 · latest Apr 14, 2023
  • WotCApr 14, 2023

    If the spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

  • WotCApr 14, 2023

    If you cast a spell without paying its mana cost, you can’t choose to cast it for any alternative costs. You can, however, pay any additional costs. If the spell has any mandatory additional costs, you must pay those.

  • WotCApr 14, 2023

    Once Djeru and Hazoret has legally attacked during the turn it came under your control, causing it to lose haste by adding cards to your hand won’t cause it to stop attacking. Similarly, causing it to lose vigilance after it has attacked won’t cause it to become tapped.