Marsh Flitter
Creature — Faerie Rogue
MMAModern Masters#91uncommon
- Finishes
- Nonfoil · Foil
- Border
- black
- Frame
- 2003
- Illustrator
- Wayne Reynolds
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Flying
When this creature enters, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: This creature has base power and toughness 3/3 until end of turn.
1/1Flying
Plays as:
ETB TokenETB TriggerCreature Token Maker
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$0.01 low$0.00 gap
$0.20 low$0.12 gap
Lowest listing
$0.01Buylist
$0.01Buy / Sell Gap
$0.000% · normal spread
30D range$0.53to$0.56Since Feb 2024:H $1.50L $0.10
Lowest listing
$0.20Buylist
$0.08Buy / Sell Gap
$0.12+60% · normal spread
Price history
last 30 days · set by the window above · each finish on its own scaleNonfoil$0.14-6.7%30D
30D range$0.14to$0.15Since Feb 2024:H $0.34L $0.08Foil$0.53-5.4%30D3.79× nonfoil
30D range$0.53to$0.56Since Feb 2024:H $1.50L $0.10Loading other printings
Found in
1 productRounded oddsProductPriceNonfoilFoil
Modern Masters Draft Booster Pack
Booster Pack · $22.23
$22.23Nonfoil under 10%Foil under 1%
Rulings
1 · latest Oct 1, 2009
- WotCOct 1, 2009
The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.