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Tromp the Domains

{5}{G}

Sorcery

MMAModern Masters#171uncommon
Foil

Ground into the footprints of the ravaging herd were clumps of salt from Benalia, moss from Llanowar, dust from Hurloon, and ash from as far as Urborg.

Border
black
Frame
2003
Pull rate
~1 in 20–280
Illustrator
Mike Dringenberg
Found in
Modern Masters Draft Booster Pack
Printings3
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

Plays as: Combat Win

Market · per finishspark updated 9h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.15
$0.04 low$0.03 gap
Foil
$0.15 low$0.07 gap
Cheapest playable copy$0.14· across 3 printings

Rulings

4 · latest Jun 18, 2021 · one tap opens all
  • WotCJun 18, 2021

    Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.

  • WotCJun 18, 2021

    The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don't contribute to domain abilities.

  • WotCMar 19, 2021

    The size of the bonus is determined only as Tromp the Domains resolves. Once that happens, the bonus won't change later in the turn even if the number of basic land types among lands you control changes.

  • WotCMar 19, 2021

    Tromp the Domains affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't gain trample or get a power and toughness boost.