Teleportal
Sorcery
- Border
- black
- Frame
- 2015
- Pull rate
- ~1 in 27–373
- Illustrator
- Scott M. Fischer
- Found in
- Modern Masters 2017 Booster Pack
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Rulings
5 · latest Jan 12, 2024 · one tap opens all
- WotCJan 12, 2024
Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
- WotCJan 12, 2024
If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
- WotCJan 12, 2024
If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
- WotCJan 12, 2024
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
- WotCMar 14, 2017
The set of creatures that gets +1/+0 from an overloaded Teleportal is determined as the spell resolves. Creatures you begin to control later in the turn won't get +1/+0. However, because the second part of Teleportal's effect doesn't change the characteristics of any permanents, the set of creatures that can't be blocked is constantly updated. Any creature you control at the moment blockers are chosen can't be blocked.