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Case of the Shattered Pact

{2}

Enchantment — Case

MKMMurders at Karlov Manor#1uncommon
Finishes
Nonfoil · Foil
Border
black
Frame
2015
Illustrator
Peter Polach
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal
When this Case enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
Plays as:
Mana FixerETB Trigger
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$0.02 low$0.01 gap
$0.09 low$0.01 gap
Cheapest playable copy$0.27· across 1 printing· you're viewing it

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.27+8.0%30D
30D range$0.25to$0.30Since Feb 2024:H $1.18L $0.04
Foil$0.30+3.4%30D1.11× nonfoil
30D range$0.29to$0.30Since Feb 2024:H $0.32L $0.10

Other printings

1 totalCompare all printings

Found in

4 productsRounded odds
  • Murders at Karlov Manor MTGO Redemption

    Box Set · —

    Nonfoil 1+ copiesFoil —
  • Murders at Karlov Manor MTGO Redemption Foil

    Box Set · —

    Nonfoil —Foil 1+ copies
  • Murders at Karlov Manor Play Booster Pack

    Booster Pack · $4.85

    Nonfoil under 10%Foil under 1%
  • Murders at Karlov Manor Collector Booster Pack

    Booster Pack · $34.05

    Nonfoil —Foil under 10%

Combos

Rulings

9 · latest Feb 2, 2024
  • WotCFeb 2, 2024

    "Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."

  • WotCFeb 2, 2024

    "Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."

  • WotCFeb 2, 2024

    "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."

  • WotCFeb 2, 2024

    "To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.

  • WotCFeb 2, 2024

    Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.

  • WotCFeb 2, 2024

    Cases don't lose their other abilities when they become solved.

  • WotCFeb 2, 2024

    Each Case has two special keyword abilities: to solve and solved.

  • WotCFeb 2, 2024

    Once a Case becomes solved, it stays solved until it leaves the battlefield.

  • WotCFeb 2, 2024

    The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."