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Hot Pursuit

{1}{R}

Enchantment

MKCMurders at Karlov Manor Commander#32rare
Finishes
Nonfoil
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster
Illustrator
Michele Giorgi
Found in
Murders at Karlov Manor Commander Deck Blame Game
Printings2EDHREC rank#6,301
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
When this enchantment enters, suspect target creature an opponent controls. As long as this enchantment remains on the battlefield, that creature is also goaded. At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
Plays as:
Goad
Market · per finishspark updated 50m ago · prices as of 2026-08-30
Nonfoil-2.7%
$0.36
$0.01 low-$0.06 gapTCGplayer
Cheapest playable copy$0.36· across 2 printings· you're viewing it

Rulings

7 · latest Feb 2, 2024
  • WotCFeb 2, 2024

    Being suspected isn’t a copiable value. If a permanent becomes a copy of a suspected creature, it won’t be suspected.

  • WotCFeb 2, 2024

    Hot Pursuit’s second triggered ability causes you to gain control of all creatures that are goaded, suspected, or both. You don’t have to make any choices.

  • WotCFeb 2, 2024

    If Hot Pursuit leaves the battlefield before its first triggered ability resolves, the target creature will become suspected, but it won’t become goaded at all.

  • WotCFeb 2, 2024

    If a creature is already suspected, suspecting it again won’t have any effect.

  • WotCFeb 2, 2024

    If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won’t stop being suspected.

  • WotCFeb 2, 2024

    There’s no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn’t cause other creatures to stop being suspected.

  • WotCFeb 2, 2024

    When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it’s suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.