Ray of Command
Instant
MIRMirage#86common
"Heel."
- Finishes
- Nonfoil
- Border
- black
- Frame
- 1997
- Illustrator
- Andrew Robinson
CommanderLegalModernNot legalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperLegal
Commander
CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Plays as:
Threaten
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$0.10 low$0.09 gap
Lowest listing
$0.10Buylist
$0.01Buy / Sell Gap
$0.09+90% · normal spread
Price history
last 30 days · set by the window above · each finish on its own scaleNonfoil$0.20-13.0%30D
30D range$0.20to$0.23Since Feb 2024:H $0.26L $0.16Loading other printings
Found in
2 productsRounded oddsProductPriceNonfoil
Mirage Starter Deck
Limited Aid Tool · $267.44
$267.44Nonfoil under 25%Mirage Booster Pack
Booster Pack · $125.95
$125.95Nonfoil under 25%
Rulings
3 · latest Oct 1, 2008
- WotCOct 1, 2008
You tap the creature when you lose control of it for any reason — because Ray of Command’s effect ends, or because a spell or ability causes another player to gain control of it.
- WotCOct 4, 2004
The creature returns to the opponent when the “until end of turn” effect wears off during the cleanup step. It taps during the Cleanup step (if it is not already tapped), so any abilities triggered off it tapping happen at that time.
- WotCOct 4, 2004
You may target an untapped creature with Ray of Command.