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Inspiring Call

{2}{G}

Instant

MICMidnight Hunt Commander#141uncommon

"Now is the hour. Ours is the duty. For victory and family—charge!"

Finishes
Nonfoil
Border
black
Frame
2015
Illustrator
Dan Murayama Scott
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Plays as:
Card DrawCounter PayoffProtection SpellCreature Count Payoff
Market · per finishtrend updated 5h ago · prices as of Oct 15, 2026
$0.29 low$0.19 gap
Cheapest playable copy$0.27· across 18 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.43+2.4%30D
30D range$0.40to$0.43Since Feb 2024:H $1.91L $0.26

Other printings

18 totalCompare all printings
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Found in

2 productsRounded odds
  • Innistrad Midnight Hunt Commander Deck Coven Counters Minimal Packaging

    Deck · $53.90

    Nonfoil Included
  • Innistrad Midnight Hunt Commander Deck Coven Counters

    Deck · $63.38

    Nonfoil Included

Rulings

2 · latest Nov 17, 2017
  • WotCNov 17, 2017

    Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.

  • WotCNov 17, 2017

    Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.