Back to Mystery Booster 2

Value Town

Land — Town

MB2Mystery Booster 2#621rare
Border
black
Frame
2015
Pull rate
~1 in 120
Illustrator
Hélio Frazão
Found in
Mystery Booster 2 Booster Pack
Printings1
CommanderNot legalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderNot legal
Competitive BrawlNot legal
DuelNot legal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyNot legal
ModernNot legal
OathbreakerNot legal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageNot legal

Value Town

Value Town enters the battlefield tapped. {T}: Add {U} or {R}.

Take a Trip to...

Draw two cards. This spell deals 2 damage to each opponent. (Then exile this card. You may play the land later from exile.)

Plays as: Cast From Exile · Card Draw · Mana Fixer · Adventure · Burn

Market · per finishspark updated 7h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.26
$0.09 low$0.06 gap
Cheapest playable copy$0.26· across 1 printing

Rulings

4 · latest Nov 8, 2024 · one tap opens all
  • WotCNov 8, 2024

    For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

  • WotCNov 8, 2024

    Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).

  • WotCNov 8, 2024

    Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.

  • WotCNov 8, 2024

    Value Town follows all of the normal rules of adventurer cards, except instead of casting it from exile while it’s “on an adventure,” you play it as you would normally play a land, following all normal restrictions. You can only play Value Town from exile if it’s “on an adventure,” it’s currently a time at which you could otherwise play a land, and you have a land play available.