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Show and Tell

{2}{U}

Sorcery

MB2Mystery Booster 2#171mythic
Banned in Historic

At the academy, "show and tell" too often becomes "run and hide."

Finishes
Nonfoil · Foil
Border
black
Frame
future
Pull rate
~1 in 123–2533
Illustrator
Zack Stella
Found in
Mystery Booster 2 Booster Pack
Printings7EDHREC rank#6,520
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricBanned
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Plays as:
Cheat Into Play
Market · per finishspark updated 23m ago · prices as of 2026-08-30
Nonfoil-12.0%
$6.96
$3.99 low-$1.51 gapTCGplayer
Foil-0.8%
$39.51
$38.00 low$10.50 gapTCGplayer
Cheapest playable copy$1.93· across 7 printings· view the cheapest printing ›

Rulings

3 · latest Apr 1, 2008
  • WotCApr 1, 2008

    The current player chooses first, then each other player chooses in turn order. A player does not have to reveal the chosen card, so long as it is clear *which* card was chosen. After all choices are made, the cards are put onto the battlefield simultaneously.

  • WotCOct 4, 2004

    If the cards being put onto the battlefield also require choices, those choices are made after all players choose their card. The active player makes choices for their card (if any), then the other players (if any) in turn order.

  • WotCOct 4, 2004

    Players choose cards during resolution, not announcement.