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Animist's Might

{2}{G}

Sorcery

MATMarch of the Machine: The Aftermath#20uncommon

The creature was unlike any Nissa had seen, but she dealt with it as she would any threat.

Finishes
Nonfoil · Foil
Border
black
Frame
2015
Illustrator
John Tedrick
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
This spell costs {2} less to cast if it targets a legendary creature you control. Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
Plays as:
Discounted SpellFight Removal
Market · per finishtrend updated 5h ago · prices as of Oct 15, 2026
$0.05 low$0.03 gap
Foil$0.30+20.0%
$0.05 low-$0.03 gap
Cheapest playable copy$0.26· across 3 printings· you're viewing it

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.26-21.2%30D
30D range$0.26to$0.33Since Feb 2024:H $0.36L $0.01
Foil$0.30+20.0%30D1.15× nonfoil
30D range$0.25to$0.31Since Feb 2024:H $0.31L $0.03

Other printings

3 totalCompare all printings
Loading other printings

Found in

1 productRounded odds
  • March of the Machine The Aftermath Epilogue Booster Pack

    Booster Pack · $6.33

    Nonfoil under 25%Foil under 10%

Rulings

1 · latest May 12, 2023
  • WotCMay 12, 2023

    The cost-reduction ability of Animist's Might doesn't change its mana cost or mana value, only the total cost you pay. Specifically, the mana value of Animist's Might is always 3.