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Selvala, Heart of the Wilds

{1}{G}{G}

Legendary Creature — Elf Scout

M3CModern Horizons 3 Commander#246mythic
Ripple Foil
Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster
Illustrator
Tyler Jacobson
Found in
Modern Horizons 3 Commander Deck Graveyard Overdrive · Modern Horizons 3 Commander Deck Graveyard Overdrive Collectors Edition
Printings11Combos911EDHREC rank#418
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
2/3
Plays as:
Card DrawMana FixerEtb ValueToken Payoff
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil+5.0%
$4.86
$4.00 low$0.30 gapTCGplayer
Foil
$14.99 low$7.49 gapTCGplayer
Cheapest playable copy$4.86· across 11 printings· you're viewing it

Rulings

3 · latest Aug 23, 2016
  • WotCAug 23, 2016

    If the new creature isn't on the battlefield as the first ability resolves, use its power when it left the battlefield to determine whether its controller may draw a card. Note that effects that reduced its power before it left the battlefield will apply.

  • WotCAug 23, 2016

    Selvala's last ability is a mana ability. It doesn't use the stack and can't be responded to. If the greatest power among creatures you control is 0 or less at that time, no mana is added.

  • WotCAug 23, 2016

    The new creature's power is compared to the power of each other creature on the battlefield as the first ability resolves. If another creature has the same or higher power than the new creature's power, no one may draw a card.