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5.00×nonfoil → foil
Nonfoil
$0.23
Foil
$1.15

Banisher Priest

m14Magic 2014#7uncommon
{1}{W}{W}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-22
Nonfoil$0.23
Low $0.01Mid $0.25Buylist
Foil$1.15
Low $0.33Mid $0.75Buylist
All finishes · 30d
updated 1h ago
Nonfoil$0.23 +15.0%
Foil$1.15 -16.1%
Card details
Artist
Willian Murai
Frame
2003
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Creature — Human Cleric

When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.

P/T2/2
Abilities
TriggeredWhen this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Plays as
Etb RemovalExile RemovalSpot Removal
Flavor & art
"Oathbreaker, I cast you out!"
Illustrated by
Willian Murai
Rulings
  • WotCJul 1, 2013

    Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

  • WotCJul 1, 2013

    If Banisher Priest leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.

  • WotCJul 1, 2013

    If a token is exiled this way, it will cease to exist and won't return to the battlefield.

  • WotCJul 1, 2013

    If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.