Back to Magic 2012

Trollhide

{2}{G}

Enchantment — Aura

M12Magic 2012#199common
Foil
Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 896
Illustrator
Steven Belledin
Found in
2012 Core Set MTGO Redemption Foil · 2012 Core Set MTGO Redemption · 3 more
Printings3
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Plays as: Is Aura · Regeneration

Market · per finishspark updated 2h ago · prices as of 2026-07-12
Nonfoil+8.3%
$0.13
$0.01 low$0.00 gap
Foil+0.0%
$0.69
$0.07 low-$0.01 gap
Cheapest playable copy$0.09· across 3 printings

Rulings

4 · latest Jul 1, 2013 · one tap opens all
  • WotCJul 1, 2013

    Trollhide needs to be attached to the creature as the ability that creates the regeneration shield is activated, but after that, the regeneration shield will be created and remain in effect even if Trollhide is no longer attached to the creature.

  • WotCSep 22, 2011

    Activating the ability granted to the enchanted creature causes a “regeneration shield” to be created for it. The next time that creature would be destroyed that turn, the regeneration shield is used up instead. This works only if the creature is dealt lethal damage, dealt damage from a source with deathtouch, or affected by a spell or ability that says to “destroy” it. Other effects that cause the creature to be put into the graveyard (such as reducing its toughness to 0 or sacrificing it) don’t destroy it, so regeneration won’t save it. If it hasn’t been used, the regeneration shield goes away as the turn ends.

  • WotCSep 22, 2011

    If the enchanted creature is dealt lethal damage and is dealt damage by a source with deathtouch during the same combat damage step, a single regeneration shield will save it.

  • WotCSep 22, 2011

    To work, the regeneration shield must be created before the enchanted creature is destroyed. This usually means activating its ability during the declare blockers step, or in response to a spell or ability that would destroy it.