Diminish
Instant
M11Magic 2011#52common
Foil
"'That was a narrow escape!' said Alice, a good deal frightened at the sudden change, but very glad to find herself still in existence." —Lewis Carroll, *Alice's Adventures in Wonderland*
- Border
- black
- Frame
- 2003
- Pull rate
- about 1 per booster–1 in 896
- Illustrator
- Eric Deschamps
- Found in
- 2011 Core Set MTGO Redemption Foil · 2011 Core Set MTGO Redemption · 2 more
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Target creature has base power and toughness 1/1 until end of turn.
Market · per finishspark updated 8h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.04
$0.01 low$0.00 gap
Foil+0.0%
$0.38
$0.20 low$0.10 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.04as of 2026-07-12
+0.0%
H $0.10L $0.03since Feb 2024$0.01
$0.01
$0.000% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Foil
$0.38as of 2026-07-12
+0.0%
H $0.49L $0.21since Feb 2024$0.20
$0.10
$0.10+50% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.04· across 3 printings
Rulings
2 · latest Nov 17, 2017 · one tap opens all
- WotCNov 17, 2017
Diminish overwrites all previous effects that set the target creature’s power and toughness to specific values. Other effects that set its power or toughness to specific values that start to apply after Diminish resolves will overwrite this effect.
- WotCNov 17, 2017
Effects that modify the target creature’s power or toughness, such as the effects of Elesh Norn, Grand Cenobite or prowess, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters).