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Fiend Hunter

ltcTales of Middle-earth Commander#168uncommon
{1}{W}{W}
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.35
Low $0.01Mid $0.35Buylist
All finishes · 30d
updated 23h ago
Nonfoil$0.35 +40.0%
Card details
Artist
Irina Nordsol
Frame
2015
Language
EN
Border
black
Security stamp
triangle
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Creature — Human Cleric

When this creature enters, you may exile another target creature.

When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

P/T1/3
Abilities
TriggeredWhen this creature enters, you may exile another target creature.
TriggeredWhen this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Plays as
Ltb TriggerExile Removal
Flavor & art
"What roads would any dare to tread if the Dúnedain were all gone into the grave?" —Aragorn
Illustrated by
Irina Nordsol
Rulings
  • WotCDec 7, 2018

    If Fiend Hunter leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the target creature indefinitely. This is different from abilities on other cards that exile a permanent "until" something happens.

  • WotCDec 7, 2018

    If a token is exiled this way, it won't return to the battlefield.

  • WotCDec 7, 2018

    In a multiplayer game, if you lose the game, the creature exiled with Fiend Hunter remains exiled indefinitely. This is also different from abilities on other cards that exile a permanent "until" something happens.

  • WotCDec 7, 2018

    Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.