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The Trickster-God's Heist

{2}{U}{B}

Enchantment — Saga

KHMKaldheim#232uncommon
Foil
Border
black
Frame
2015
Pull rate
about 1 per booster–1 in 960
Illustrator
Randy Vargas
Found in
Kaldheim MTGO Redemption · Kaldheim MTGO Redemption Foil · 4 more
Printings1
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may exchange control of two target creatures. II — You may exchange control of two target nonbasic, noncreature permanents that share a card type. III — Target player loses 3 life and you gain 3 life.

Plays as: Theft · Drain

Market · per finishspark updated 9h ago · prices as of 2026-07-12
Nonfoil-14.3%
$0.18
$0.05 low$0.04 gap
Foil+0.0%
$0.33
$0.13 low$0.05 gap
Cheapest playable copy$0.18· across 1 printing

Rulings

12 · latest Feb 5, 2021 · one tap opens all
  • WotCFeb 5, 2021

    A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.

  • WotCFeb 5, 2021

    As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.

  • WotCFeb 5, 2021

    Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.

  • WotCFeb 5, 2021

    For the chapter II ability, either target can have card types the other does not. For example, you can target an artifact land and an artifact.

  • WotCFeb 5, 2021

    For those two abilities, you don't have to control either target.

  • WotCFeb 5, 2021

    Gaining control of a creature doesn't cause a player to gain control of any Auras or Equipment attached to it.

  • WotCFeb 5, 2021

    If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

  • WotCFeb 5, 2021

    If one of the target permanents of the chapter I or chapter II ability is an illegal target as that ability resolves, the exchange won't happen. If both targets are illegal, the ability doesn't resolve.

  • WotCFeb 5, 2021

    If the same player controls both target permanents as the chapter I or chapter II ability resolves, nothing happens.

  • WotCFeb 5, 2021

    Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.

  • WotCFeb 5, 2021

    Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

  • WotCFeb 5, 2021

    Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.