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Fall of the Impostor

{1}{G}{W}

Enchantment — Saga

KHMKaldheim#208uncommon
Foil
Border
black
Frame
2015
Pull rate
about 1 per booster–1 in 960
Illustrator
Eric Deschamps
Found in
Kaldheim MTGO Redemption · Kaldheim MTGO Redemption Foil · 4 more
Printings1
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.

Plays as: Counter Placer

Market · per finishspark updated 17h ago · prices as of 2026-07-12
Nonfoil-13.0%
$0.20
$0.03 low$0.02 gap
Foil-3.1%
$0.31
$0.13 low$0.05 gap
Cheapest playable copy$0.20· across 1 printing

Rulings

10 · latest Feb 5, 2021 · one tap opens all
  • WotCFeb 5, 2021

    A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.

  • WotCFeb 5, 2021

    As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.

  • WotCFeb 5, 2021

    Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.

  • WotCFeb 5, 2021

    If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

  • WotCFeb 5, 2021

    If the target player controls more than one creature tied for the greatest power among creatures that player controls, you choose which one of them is exiled.

  • WotCFeb 5, 2021

    Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.

  • WotCFeb 5, 2021

    Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.

  • WotCFeb 5, 2021

    Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

  • WotCFeb 5, 2021

    The chapter III ability doesn’t target any creatures. For example, a creature with protection from white could be exiled this way.

  • WotCFeb 5, 2021

    The greatest power among creatures target opponent controls is determined solely by evaluating the creatures that player controls at that time. You won’t consider creatures controlled by any other player.