Cryptic Caves
Land
KHCKaldheim Commander#109uncommon
Only when you've given up the search will the caves yield their secrets.
- Border
- black
- Frame
- 2015
- Pull rate
- about 1 per booster
- Illustrator
- Sung Choi
- Found in
- Kaldheim Commander Deck Phantom Premonition
CommanderLegalModernLegalStandardLegal
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Plays as: Utility Land
Market · per finishspark updated 21m ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.30
$0.10 low$0.09 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.30as of 2026-07-12
+0.0%
H $0.31L $0.10since Feb 2024$0.10
$0.01
$0.09+90% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.18· across 5 printings
Rulings
2 · latest Jul 12, 2019 · one tap opens all
- WotCJul 12, 2019
Cryptic Caves can be one of the five lands you control. You don't need to control five other lands. It's okay that you'll only control four lands as you finish activating Cryptic Caves's last ability.
- WotCJul 12, 2019
If you control two Cryptic Caves and exactly three other lands, you can activate the last ability of only one of the Cryptic Caves. As soon as the cost for that ability is paid, you will no longer control enough lands to activate the ability of the second Cryptic Caves.