Scuttlemutt
Artifact Creature — Scarecrow
JMPJumpstart#484uncommon
With five lenses on its "head," it sees the world in a range of colors beyond ordinary perception.
- Border
- black
- Frame
- 2015
- Pull rate
- ~1 in 121
- Illustrator
- Jeremy Jarvis
- Found in
- Jumpstart Booster Pack
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerLegal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Plays as: Mana Fixer · Mana Rock
Market · per finishspark updated 15h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.34
$0.12 low$0.11 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.34as of 2026-07-12
+0.0%
H $0.34L $0.09since Feb 2024$0.12
$0.01
$0.11+92% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.16· across 4 printings
Rulings
3 · latest Jul 12, 2019 · one tap opens all
- WotCJul 12, 2019
In the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player’s commander doesn’t affect its color identity or the cards that can be legally included in the deck.
- WotCJul 12, 2019
The target creature has only the colors Scuttlemutt gives it—Scuttlemutt’s ability overwrites any previous colors the creature had.
- WotCJul 12, 2019
You must choose one or more of the five colors of Magic while resolving Scuttlemutt’s last ability. You can’t choose “artifact,” “colorless,” or “chartreuse.”