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Wolfrider's Saddle

{3}{G}

Artifact — Equipment

J25Foundations Jumpstart#740uncommon
Border
black
Frame
2015
Pull rate
~1 in 121
Illustrator
Raoul Vitale
Found in
Foundations Jumpstart Booster Pack
Printings2
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
When this Equipment enters, create a 2/2 green Wolf creature token, then attach this Equipment to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Equip

Plays as: Is Equipment · Creature Token Maker

Market · per finishspark updated 16h ago · prices as of 2026-07-12
Nonfoil+4.8%
$0.22
$0.01 low$0.00 gap
Cheapest playable copy$0.20· across 2 printings

Rulings

3 · latest Jul 12, 2019 · one tap opens all
  • WotCJul 12, 2019

    If the equipped creature has menace, it can't be blocked at all.

  • WotCJul 12, 2019

    No player may take any actions between the time you create the Wolf token and the time Wolfrider's Saddle becomes attached to it.

  • WotCJul 12, 2019

    The Wolf token that you create enters the battlefield as a 2/2 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/2 creature before Wolfrider's Saddle becomes attached.