Savage Stomp
Sorcery
J25Foundations Jumpstart#710uncommon
- Border
- black
- Frame
- 2015
- Pull rate
- ~1 in 121
- Illustrator
- Wayne Reynolds
- Found in
- Foundations Jumpstart Booster Pack
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
This spell costs
less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Plays as: Counter Placer · Fight Removal
Market · per finishspark updated 13h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.28
$0.09 low$0.04 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.28as of 2026-07-12
+0.0%
H $0.28L $0.10since Nov 2024$0.09
$0.05
$0.04+44% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.17· across 4 printings
Rulings
3 · latest Sep 29, 2017 · one tap opens all
- WotCSep 29, 2017
If either target is an illegal target as Savage Stomp resolves, neither creature will deal or be dealt damage.
- WotCSep 29, 2017
If the creature you control is an illegal target as Savage Stomp tries to resolve, you won't put a +1/+1 counter on it. If that creature is a legal target but the other creature isn't, you'll still put the counter on the creature you control.
- WotCSep 29, 2017
You can't cast Savage Stomp unless you choose both a creature you control and a creature you don't control as targets.