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Defend the Celestus

{2}{G}{G}

Instant

J25Foundations Jumpstart#649uncommon

Witch, werewolf, and cathar stood shoulder to shoulder around the Sungold Lock at the center of the ritual, ready to stop Tovolar's assault—or die trying.

Border
black
Frame
2015
Pull rate
~1 in 121
Illustrator
Andrey Kuzinskiy
Found in
Foundations Jumpstart Booster Pack
Printings3
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Distribute three +1/+1 counters among one, two, or three target creatures you control.

Plays as: Counter Placer

Market · per finishspark updated 2h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.23
$0.01 low$0.00 gap
Cheapest playable copy$0.17· across 3 printings

Rulings

2 · latest Sep 24, 2021 · one tap opens all
  • WotCSep 24, 2021

    If some, but not all, of the target creatures are illegal targets as Defend the Celestus resolves, the original distribution of counters remains the same. Counters that were to be put on the now-illegal targets are lost.

  • WotCSep 24, 2021

    You decide how to distribute the counters as you cast Defend the Celestus. You must distribute at least one counter to each creature you target.