Defend the Celestus
Instant
J25Foundations Jumpstart#649uncommon
Witch, werewolf, and cathar stood shoulder to shoulder around the Sungold Lock at the center of the ritual, ready to stop Tovolar's assault—or die trying.
- Border
- black
- Frame
- 2015
- Pull rate
- ~1 in 121
- Illustrator
- Andrey Kuzinskiy
- Found in
- Foundations Jumpstart Booster Pack
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Distribute three +1/+1 counters among one, two, or three target creatures you control.
Plays as: Counter Placer
Market · per finishspark updated 2h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.23
$0.01 low$0.00 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.23as of 2026-07-12
+0.0%
H $0.23L $0.05since Nov 2024$0.01
$0.01
$0.000% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.17· across 3 printings
Rulings
2 · latest Sep 24, 2021 · one tap opens all
- WotCSep 24, 2021
If some, but not all, of the target creatures are illegal targets as Defend the Celestus resolves, the original distribution of counters remains the same. Counters that were to be put on the now-illegal targets are lost.
- WotCSep 24, 2021
You decide how to distribute the counters as you cast Defend the Celestus. You must distribute at least one counter to each creature you target.