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Full Moon's Rise

{1}{G}

Enchantment

ISDInnistrad#180uncommon
Foil

Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf.

Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 1191
Illustrator
Terese Nielsen
Found in
Innistrad MTGO Redemption · Innistrad MTGO Redemption Foil · 2 more
Printings1
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Werewolf creatures you control get +1/+0 and have trample. Sacrifice this enchantment: Regenerate all Werewolf creatures you control.

Plays as: Regeneration · Tribal Lord · Combat Win

Market · per finishspark updated 8h ago · prices as of 2026-07-12
Nonfoil-6.8%
$0.41
$0.10 low$0.07 gap
Foil+0.0%
$4.75
$2.99 low$0.19 gap
Cheapest playable copy$0.41· across 1 printing

Rulings

1 · latest Sep 22, 2011 · one tap opens all
  • WotCSep 22, 2011

    In order to regenerate Werewolves involved in combat, you must sacrifice Full Moon’s Rise before combat damage is assigned. This means they will lose the +1/+0 and trample bonuses before combat damage assignment.