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Deadeye Navigator

{4}{U}{U}

Creature — Spirit

INRInnistrad Remastered#492rare
Promo
Promo
Finishes
Foil
Border
black
Frame
1997
Illustrator
Lie Setiawan
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
5/5
Soulbond
Plays as:
Flicker Permanent
Market · per finishtrend updated 5h ago · prices as of Oct 15, 2026
$1.00 low$0.25 gap
Cheapest playable copy$1.59· across 5 printings· you're viewing it

Price history

last 30 days · set by the window above · each finish on its own scale
Foil$1.59-4.2%30D
30D range$1.40to$1.77Since Jan 2025:H $20.00L $0.90

Other printings

5 totalCompare all printings
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Combos

Rulings

2 · latest Mar 14, 2017
  • WotCMar 14, 2017

    If you activate the ability granted by Deadeye Navigator, the creature will be exiled, the pair will immediately be broken, and then the card will be returned to the battlefield. Deadeye Navigator’s soulbond ability triggers when that card enters the battlefield and the pair can then be reunited.

  • WotCMar 14, 2017

    Once Deadeye Navigator or the creature it’s paired with is exiled, the other creature will no longer have the activated ability. However, you can activate the ability of one creature in response to activating the ability of the other creature.