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Archangel of Thune

{3}{W}{W}

Creature — Angel

IMAIconic Masters#8mythic

Even the wicked have nightmares.

Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
~1 in 121–1694
Illustrator
James Ryman
Found in
Iconic Masters Draft Booster Pack
Printings7Combos347EDHREC rank#1,417
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.
3/4
FlyingLifelink
Plays as:
Counter PlacerLifegain Payoff
Market · per finishspark updated 3m ago · prices as of 2026-08-30
Nonfoil+0.5%
$59.49
$44.99 low$23.99 gapTCGplayer
Foil+9.7%
$76.84
$63.00 low$15.50 gapTCGplayer
Cheapest playable copy$17.12· across 7 printings· view the cheapest printing ›

Rulings

4 · latest Aug 7, 2020
  • WotCAug 7, 2020

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

  • WotCAug 7, 2020

    If a creature you control is dealt lethal damage at the same time that you gain life, it won't receive a counter from Archangel of Thune's ability in time to save it.

  • WotCAug 7, 2020

    If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.

  • WotCAug 7, 2020

    In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.