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The Ozolith

ikoIkoria: Lair of Behemoths#362rare
{1}
Treatments
Extended ArtFoil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$80.51
Low $72.12Mid $85.48Buylist
Foil$99.50
Low $100.00Mid $124.99Buylist
All finishes · 30d
updated 19h ago
Nonfoil$80.51 +3.6%
Foil$99.50 +6.2%
Card details
Artist
Sam Burley
Frame
legendary, extendedart
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Legendary Artifact

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.

At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

Abilities
TriggeredWhenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
TriggeredAt the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Plays as
Counter MoverCounter Placer
Flavor & art
Illustrated by
Sam Burley
Rulings
  • WotCApr 17, 2020

    +1/+1 counters on The Ozolith have no effect unless it becomes a creature. Keyword counters on The Ozolith will grant it keywords that may have no practical effect. For example, flying on a noncreature artifact is just strange, but hexproof on a noncreature artifact is entirely useful.

  • WotCApr 17, 2020

    As The Ozolith's last ability resolves, you choose whether to move the counters.

  • WotCApr 17, 2020

    If The Ozolith leaves the battlefield after the last ability triggers but before it resolves, you can't move any counters from it onto the target creature.

  • WotCApr 17, 2020

    If the target creature is an illegal target by the time The Ozolith's last ability tries to resolve, the ability won't resolve. You won't remove any counters from The Ozolith.

  • WotCApr 17, 2020

    The Ozolith's first ability doesn't move counters off the creature that's left the battlefield. Rather, you put the same number of each kind of counter the creature had onto The Ozoloith. Notably, if you somehow control a second The Ozolith, each one will receive the same number and kinds of counters that were on the creature that left the battlefield. Similarly, if the creature has an ability that triggers when it leaves the battlefield that refers to the number of counters it had, that ability will use the number of counters that were on the permanent, even if The Ozolith's first ability resolves first.

  • WotCApr 17, 2020

    You can't move only some of the counters from The Ozolith onto the target creature.