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Ghostly Flame

{B}{R}

Enchantment

ICEIce Age#292rare

"Walk slowly when in the nether world, and seek that which calls." —Lim-Dûl, the Necromancer

Border
black
Frame
1993
Pull rate
~1 in 40–121
Illustrator
Randy Gallegos
Found in
Ice Age Starter Deck · Ice Age Booster Pack
Printings1
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Black and/or red permanents and spells are colorless sources of damage.
Market · per finishspark updated 2h ago · prices as of 2026-07-12
Nonfoil+2.0%
$0.50
$0.19 low$0.16 gap
Cheapest playable copy$0.50· across 1 printing

Rulings

4 · latest Oct 4, 2004 · one tap opens all
  • WotCOct 4, 2004

    Does not make red and black spells and permanents colorless. They still have color. A red spell can’t target a creature with Protection from Red due to this. The spells just act like colorless sources when dealing damage.

  • WotCOct 4, 2004

    If the source has more than one color but at least one is red or black, then the damage is colorless and all the other colors are forgotten.

  • WotCOct 4, 2004

    It does not change the color of the source, so that things that trigger on a red spell doing damage will still trigger. The damage itself thinks it came from a colorless source, however.

  • WotCOct 4, 2004

    The effect is continuous and applies whenever something looks at the damage. If this card leaves the battlefield, damage from red and black spells will appear as its normal color. In other words, the color was not removed from the damage, the color just could not be determined while this card is in effect.