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Withering Wisps

{1}{B}{B}

Enchantment

ICEIce Age#168uncommon
Border
black
Frame
1993
Pull rate
~1 in 13–40
Illustrator
NéNé Thomas
Found in
Ice Age Starter Deck · Ice Age Booster Pack
Printings2
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {B}: This enchantment deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.

Plays as: Board Wipe · Pinger

Market · per finishspark updated 5h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.37
$0.18 low$0.15 gap
Cheapest playable copy$0.37· across 2 printings

Rulings

3 · latest Oct 1, 2008 · one tap opens all
  • WotCOct 1, 2008

    If all creatures leave the battlefield during a turn's End step (after any "at the beginning of the end step" triggers would have triggered that turn), Withering Wisps will remain on the battlefield because the trigger condition has already passed.

  • WotCOct 1, 2008

    The number of snow Swamps you control and the number of times Withering Wisps's ability has been activated so far that turn are checked each time you attempt to activate the ability.

  • WotCOct 1, 2008

    Withering Wisps's triggered ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless there are no creatures on the battlefield when a turn's end step begins, and (2) the ability will do nothing if there are any creatures on the battlefield by the time the ability resolves.