Infernal Denizen
Creature — Demon
ICEIce Age#136rare
Reserved List
- Border
- black
- Frame
- 1993
- Pull rate
- ~1 in 40–121
- Illustrator
- Drew Tucker
- Found in
- Ice Age Starter Deck · Ice Age Booster Pack
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap this creature, and an opponent may gain control of a creature you control of their choice for as long as this creature remains on the battlefield.
: Gain control of target creature for as long as this creature remains on the battlefield.
5/7Plays as: Theft
Market · per finishspark updated 8h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.83
$0.20 low$0.14 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.83as of 2026-07-12
+0.0%
H $0.83L $0.51since Feb 2024$0.20
$0.06
$0.14+70% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.83· across 1 printing
Rulings
2 · latest Oct 4, 2004 · one tap opens all
- WotCOct 4, 2004
You must sacrifice the Swamps if you can. You can’t choose not to pay if you have them.
- WotCOct 4, 2004
You should always have one creature for your opponent to take (i.e. the Denizen). If by chance you have no creature for your opponent to take, then they don’t get one. Remember that taking a creature is optional so your opponent is not forced to take the Denizen.