Start free
Back to Historic Anthology 7

Mortarpod

{2}

Artifact — Equipment

HA7Historic Anthology 7#17uncommon
Finishes
Nonfoil
Border
black
Frame
2015
Illustrator
Eric Deschamps
Printings5Combos9EDHREC rank#16,773
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." Equip {2}
Living weaponEquip
Plays as:
Is EquipmentPingerPlaneswalker RemovalCreature Token Maker
Market · per finish

No market data for this printing yet.

Cheapest playable copy$0.15· across 5 printings· view the cheapest printing ›

Rulings

5 · latest Aug 7, 2020
  • WotCAug 7, 2020

    If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.

  • WotCAug 7, 2020

    If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

  • WotCAug 7, 2020

    Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

  • WotCAug 7, 2020

    The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

  • WotCJun 1, 2011

    If you sacrifice the equipped creature to deal 1 damage to a target permanent or player, the damage is dealt by the creature as it last existed on the battlefield.

Open in:ScryfallEDHREC