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Crocanura

{2}{G}

Creature — Crocodile Frog

GTCGatecrash#116common
Foil
Border
black
Frame
2003
Pull rate
about 2 per booster–1 in 748
Illustrator
Jack Wang
Found in
Gatecrash Intro Pack Simic Synthesis · Dragons Maze Intro Pack Simic Domination · 9 more
Printings3
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Reach (This creature can block creatures with flying.) Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
1/3
ReachEvolve

Plays as: Counter Placer · Token Payoff

Market · per finishspark updated 58m ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.14
$0.01 low$0.00 gap
Foil+0.0%
$0.49
$0.25 low$0.13 gap
Cheapest playable copy$0.14· across 3 printings

Rulings

6 · latest Apr 15, 2013 · one tap opens all
  • WotCApr 15, 2013

    If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.

  • WotCApr 15, 2013

    If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.

  • WotCApr 15, 2013

    If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

  • WotCApr 15, 2013

    When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.

  • WotCApr 15, 2013

    When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.

  • WotCApr 15, 2013

    Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.