Invigorate
Instant
GN3Game Night: Free-for-All#99uncommon
Banned in Pauper
- Finishes
- Nonfoil
- Border
- black
- Frame
- 2015
- Pull rate
- about 2 per booster
- Illustrator
- Mark Zug
- Found in
- Magic Game Night Free For All Set
CommanderLegalModernNot legalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperBanned
Commander
CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
Plays as:
Cost AlternativeCombat Trick
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Nonfoil
$0.32
+3.2%
Since Feb 2024:H $0.33L $0.14$0.25
$0.06
$0.19+76% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Rulings
2 · latest Aug 7, 2020
- WotCAug 7, 2020
If an effect says that an opponent can't gain life, you can't have that player gain life to pay Invigorate's alternative cost. If an effect instead replaces life gain, such as that of Sulfuric Vortex, you may choose to pay the cost even though the cost's action is replaced with nothing.
- WotCAug 7, 2020
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as the alternative cost of Invigorate), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.