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Azorius Justiciar

{2}{W}{W}

Creature — Human Wizard

GK2RNA Guild Kit#3uncommon

"Your potential to commit a crime warrants further investigation."

Finishes
Nonfoil
Border
black
Frame
2015
Illustrator
Chris Rahn
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
2/2
Plays as:
ETB Trigger
Market · per finishtrend updated 4h ago · prices as of Oct 15, 2026
$0.03 low$0.01 gap
Cheapest playable copy$0.08· across 4 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.15+36.4%30D
30D range$0.04to$0.15Since Feb 2024:H $0.21L $0.03

Other printings

4 totalCompare all printings
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Found in

1 productRounded odds
  • Ravnica Allegiance Guild Kit Azorius

    Kit · $22.61

    Nonfoil 1+ copies

Rulings

7 · latest Apr 15, 2013
  • WotCApr 15, 2013

    Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.

  • WotCApr 15, 2013

    If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.

  • WotCApr 15, 2013

    If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.

  • WotCApr 15, 2013

    If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.

  • WotCApr 15, 2013

    The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.

  • WotCApr 15, 2013

    When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

  • WotCOct 1, 2012

    The two creatures can be controlled by the same opponent or by different opponents.