Experiment Kraj
Legendary Creature — Ooze Mutant
GK2RNA Guild Kit#117rare
"Of course it will grow beyond control—it was designed to choose its own evolution." —Momir Vig
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Pull rate
- about 1 per booster
- Illustrator
- Mark Tedin
- Found in
- Ravnica Allegiance Guild Kit Simic
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.
4/6Plays as: Counter Placer
Market · per finishspark updated 2h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.50
$0.25 low$0.17 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.50as of 2026-07-12
+0.0%
H $1.20L $0.37since Feb 2024$0.25
$0.08
$0.17+68% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.37· across 4 printings
Rulings
2 · latest Jun 8, 2016 · one tap opens all
- WotCJun 8, 2016
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
- WotCMay 1, 2006
Unlike with cards like Quicksilver Elemental, the costs of the activated abilities Experiment Kraj gains must be paid with the correct colors of mana.