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Char-Rumbler

{2}{R}{R}

Creature — Elemental

FUTFuture Sight#96uncommon
Foil

Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana.

Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 1067
Illustrator
Kev Walker
Found in
Future Sight MTGO Redemption · Future Sight MTGO Redemption Foil · Future Sight Booster Pack
Printings2
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Double strike {R}: This creature gets +1/+0 until end of turn.
-1/3
Double strike
Market · per finishspark updated 3h ago · prices as of 2026-07-14
Nonfoil+0.0%
$0.10
$0.01 low$0.00 gap
Foil+0.0%
$0.35
$0.35 low$0.27 gap
Cheapest playable copy$0.06· across 2 printings

Rulings

4 · latest Mar 19, 2021 · one tap opens all
  • WotCMar 19, 2021

    Because Char-Rumber's power is normally negative, you'll have to give it at least +2/+0 before it'll deal damage. It won't deal negative damage.

  • WotCMay 1, 2007

    A first strike damage step will be created if Char-Rumbler is in combat, even if its power is 0 or less. The normal combat damage step will follow.

  • WotCMay 1, 2007

    If Char-Rumbler's power changes between the assignment of first-strike combat damage and the assignment of normal combat damage, Char-Rumbler will deal a different amount of damage in each combat damage step.

  • WotCMay 1, 2007

    Yes, Char-Rumbler's printed power is -1. While its power is -1 or 0, it simply deals no combat damage.