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Shah of Naar Isle

{3}{R}

Creature — Efreet

FUTFuture Sight#119rare
Foil
Border
black
Frame
future
Pull rate
about 1 per booster–1 in 1778
Illustrator
Jon Foster
Found in
Future Sight MTGO Redemption · Future Sight MTGO Redemption Foil · Future Sight Booster Pack
Printings1
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature's echo cost is paid, each opponent may draw up to three cards.
6/6
TrampleEcho
Market · per finishspark updated 15h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.35
$0.10 low-$0.22 gap
Foil+0.0%
$1.68
$1.15 low-$0.43 gap
Cheapest playable copy$0.35· across 1 printing

Rulings

3 · latest May 1, 2007 · one tap opens all
  • WotCMay 1, 2007

    If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).

  • WotCMay 1, 2007

    If you use Thick-Skinned Goblin’s ability to pay {0} instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger.

  • WotCMay 1, 2007

    When the echo ability resolves, you may pay {0} or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.