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Lost Auramancers

{2}{W}{W}

Creature — Human Wizard

FUTFuture Sight#11uncommon
Finishes
Nonfoil · Foil
Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 1067
Illustrator
Brandon Kitkouski
Found in
Future Sight MTGO Redemption · Future Sight MTGO Redemption Foil · Future Sight Booster Pack
Printings2EDHREC rank#15,922
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.
3/3
Vanishing
Plays as:
TutorEnchantment TutorLtb TriggerCheat Into Play
Market · per finishspark updated 27m ago · prices as of 2026-08-30
Nonfoil-10.4%
$0.43
$0.05 low-$0.01 gapTCGplayer
Foil+12.7%
$9.77
$1.66 low$0.76 gapTCGplayer
Cheapest playable copy$0.21· across 2 printings· view the cheapest printing ›

Rulings

1 · latest Mar 19, 2021
  • WotCMar 19, 2021

    If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.