Weapons Vendor
Creature — Human Artificer
FINFinal Fantasy#40common
"Man in your line of work needs weapons, no? Why not try that one on for size?"
- Finishes
- Nonfoil · Foil
- Border
- black
- Security stamp
- triangle
- Frame
- 2015
- Illustrator
- Mushk Rizvi
CommanderLegalModernLegalStandardLegal
Format legality
Constructed
StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal
Commander
CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardLegal
When this creature enters, draw a card.
At the beginning of combat on your turn, if you control an Equipment, you may pay
. When you do, attach target Equipment you control to target creature you control.
2/2Plays as:
Card DrawEquipment DiscountETB TriggerETB Value
Market · per finishtrend updated 4h ago · prices as of Oct 15, 2026
$0.01 low$0.00 gap
$0.02 low-$0.06 gap
Lowest listing
$0.01Buylist
$0.01Buy / Sell Gap
$0.000% · normal spread
30D range$0.29to$0.33Since May 2025:H $1.99L $0.09
Lowest listing
$0.02Buylist
$0.08Buy / Sell Gap
-$0.06-300% · buylist > ask
Cheapest playable copy$0.16· across 1 printing· you're viewing it
Price history
last 30 days · set by the window above · each finish on its own scaleNonfoil$0.16-15.8%30D
30D range$0.15to$0.26Since May 2025:H $1.99L $0.02Foil$0.33+13.8%30D2.06× nonfoil
30D range$0.29to$0.33Since May 2025:H $1.99L $0.09Found in
3 productsRounded oddsProductPriceNonfoilFoil
Final Fantasy Play Booster Pack
Booster Pack · $8.36
$8.36Nonfoil under 10%Foil under 1%Final Fantasy Collector Booster Pack
Booster Pack · $165.37
$165.37Nonfoil —Foil under 10%Final Fantasy Collector Booster Pack Minimal Packaging
Booster Pack · $156.41
$156.41Nonfoil —Foil under 10%
Rulings
1 · latest Jun 6, 2025
- WotCJun 6, 2025
You don't choose targets for Weapons Vendor's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay
this way. You choose targets for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.