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Weapons Vendor

{3}{W}

Creature — Human Artificer

FINFinal Fantasy#40common

"Man in your line of work needs weapons, no? Why not try that one on for size?"

Finishes
Nonfoil · Foil
Border
black
Security stamp
triangle
Frame
2015
Pull rate
~1 in 12–143
Illustrator
Mushk Rizvi
Found in
Final Fantasy Play Booster Pack · Final Fantasy Collector Booster Pack
Printings1EDHREC rank#7,886
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardLegal
When this creature enters, draw a card. At the beginning of combat on your turn, if you control an Equipment, you may pay {1}. When you do, attach target Equipment you control to target creature you control.
2/2
Plays as:
Card DrawEquipment DiscountEtb Value
Market · per finishspark updated 10m ago · prices as of 2026-08-30
Nonfoil-21.7%
$0.18
$0.01 low$0.00 gapTCGplayer
Foil+21.7%
$0.28
$0.04 low-$0.04 gapTCGplayer
Cheapest playable copy$0.18· across 1 printing· you're viewing it

Rulings

1 · latest Jun 6, 2025
  • WotCJun 6, 2025

    You don't choose targets for Weapons Vendor's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay {1} this way. You choose targets for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.