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Sin, Unending Cataclysm

{5}{G}{U}

Legendary Creature — Leviathan Avatar

FICFinal Fantasy Commander#95rare
Surge Foil
Border
black
Security stamp
triangle
Frame
2015
Pull rate
about 1 per booster
Illustrator
Aldo Domínguez
Found in
Final Fantasy Commander Deck Counter Blitz Collectors Edition · Final Fantasy Commander Deck Counter Blitz
Printings2CombosIn 82
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Flying, trample As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way. When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.
5/5
FlyingTrample

Plays as: Counter Mover · Counter Placer · Ltb Trigger · Tuck

Market · per finishspark updated 7h ago · prices as of 2026-07-12
Nonfoil-2.9%
$0.33
$0.12 low$0.09 gap
Foil
$1.99 low$1.49 gap
Cheapest playable copy$0.33· across 2 printings

Rulings

4 · latest Jun 6, 2025 · one tap opens all
  • WotCJun 6, 2025

    If the target creature is an illegal target as Sin's last ability tries to resolve, it won't resolve and none of its effects will happen. Sin will remain in the zone it went to when it died (which is usually the graveyard).

  • WotCJun 6, 2025

    In some unusual cases, you may end up putting the appropriate counters on more than one permanent. For example, if you control The Ozolith ("Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.") when Sin's last ability resolves, you'll put the appropriate number of each kind of counter onto both The Ozolith and the target creature.

  • WotCJun 6, 2025

    Sin's last ability doesn't cause you to move counters from Sin onto the target creature. Rather, you put the same number of each kind of counter Sin had when it died onto the target creature.

  • WotCJun 6, 2025

    Sin's last ability puts all counters that were on Sin onto the target creature, not just its +1/+1 counters.