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Sphere Grid

{1}{G}

Enchantment

FICFinal Fantasy Commander#123rare
Extended ArtFoil

To activate nodes, you must use spheres.

Border
black
Security stamp
triangle
Frame
2015
Pull rate
~1 in 80–176
Illustrator
KOHEI YAMADA
Found in
Final Fantasy Collector Booster Pack · Final Fantasy Collector Booster Sample Pack
Printings2
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature. Unlock Ability — Creatures you control with +1/+1 counters on them have reach and trample.

Plays as: Combat Damage Trigger · Counter Payoff · Counter Placer

Market · per finishspark updated 12h ago · prices as of 2026-07-12
Nonfoil+1.2%
$12.97
$10.97 low$3.72 gap
Foil+0.6%
$19.73
$15.34 low$6.14 gap
Cheapest playable copy$8.77· across 2 printings

Rulings

1 · latest Jun 6, 2025 · one tap opens all
  • WotCJun 6, 2025

    Once a creature that has reach because of Sphere Grid's last ability has blocked a creature, removing all +1/+1 counters from that creature or causing Sphere Grid to leave the battlefield won't cause that creature to stop blocking.