Fiery Annihilation
Instant
FDNFoundations#86uncommon
Foil
"Fireproof or your money back!" —Jornald's Arms and Armor (out of business)
- Border
- black
- Frame
- 2015
- Pull rate
- about 1 per booster–1 in 404
- Illustrator
- Warren Mahy
- Found in
- Foundations Beginner Box · Foundations Collector Booster Pack · Foundations Play Booster Pack
CommanderLegalModernLegalStandardLegal
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead.
Plays as: Burn
Market · per finishspark updated 7h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.26
$0.01 low$0.00 gap
Foil+9.1%
$0.24
$0.01 low-$0.07 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.26as of 2026-07-12
+0.0%
H $0.38L $0.03since Nov 2024$0.01
$0.01
$0.000% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Foil
$0.24as of 2026-07-12
+9.1%
H $0.50L $0.06since Nov 2024$0.01
$0.08
-$0.07-700% · buylist > ask
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.24· across 1 printing
Rulings
4 · latest Nov 8, 2024 · one tap opens all
- WotCNov 8, 2024
Fiery Annihilation can target a creature that has no Equipment attached to it.
- WotCNov 8, 2024
Fiery Annihilation's replacement effect will exile the target creature if it would die this turn for any reason, not just due to lethal damage.
- WotCNov 8, 2024
If the target Equipment is no longer attached to the target creature when Fiery Annihilation resolves, it won't be exiled.
- WotCNov 8, 2024
If the target creature is an illegal target when Fiery Annihilation begins to resolve, the target Equipment (if any) won't be exiled.