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Vanguard Seraph

{3}{W}

Creature — Angel Warrior

FDCFoundations Commander#56common

She guides expedition parties through the perilous floating ruins of Zendikar's ancient empires.

Finishes
Nonfoil
Border
black
Frame
2015
Illustrator
Zezhou Chen
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardLegal
Flying Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
3/3
Flying
Plays as:
Self MillLifegain Payoff
Market · per finishtrend updated 5h ago · prices as of Oct 15, 2026
$0.01 low$0.00 gap
Cheapest playable copy$0.16· across 2 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.17-15.0%30D
30D range$0.16to$0.20Since Sep 2026:H $0.20L $0.16

Other printings

2 totalCompare all printings
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Found in

1 productRounded odds
  • Foundations Commander Deck Calling All Angels

    Deck · $51.68

    Nonfoil Included

Rulings

2 · latest Nov 8, 2024
  • WotCNov 8, 2024

    If you gain life during a turn before Vanguard Seraph is on the battlefield, its last ability won't trigger that turn even if you gain life again later in the turn.

  • WotCNov 8, 2024

    Vanguard Seraph's last ability triggers just once for your first life-gaining event on each turn, no matter how much life you gain.